Hand in Hand is a legendary version of an old green shotgun from the Red War campaign, although these days it’s a deadly legendary weapon. Today I want to have a closer look at the weapon, look at the stats, the perks, the god rolls to chase for PVE and PVP, plus how to get Hand In Hand in Destiny 2.
How to get Hand in Hand
Hand in Hand is a world drop weapon, meaning you’ll have to go hunting for sources of legendary engrams. Thankfully, these are all over the game includes end of match or activity rewards, public events, terminal overload, lost sectors and rank up packages from vendors. Another good source is Banshee-44, our gunsmith who lives in the Tower. Banshee-44 can sell the weapon and his inventory resets on Tuesday.
Hand in Hand
Hand in Hand is a Legendary Energy Shotgun with an Aggressive Frame meaning it’s hard-hitting, high recoil. Increases rate of fire after kill. Looking at the stats we have Impact 80, Range 18, Stability 20, Handling 26, Reload Speed 32, Airborne Effectiveness 3, Rounds Per Minute 55, and Magazine 4.
The origin trait is called Field Tested. Defeating targets or dealing damage with this weapon gradually increases range, stability, handling, and reload speed.
Hand in Hand god roll guide
For PVE Barrel Shroud, Appended Mag, Slideshot and One-Two Punch would be good.
- Barrel Shroud – Increases stability, Increases handling speed
- Appended Mag – Increases magazine size
- Slideshot – Sliding partially reloads this weapon’s magazine and temporarily boosts range and stability.
- One-Two Punch – Hitting an enemy with every pellet in a shot increases melee damage for a short duration.
For PVP Full Choke, Accurized Rounds, Slideshot, and Elemental Capacitor would be good.
- Full Choke – Tightened barrel. Reduces projectile spread when aiming down sights at the cost of precision damage.
- Accurized Rounds –
- Slideshot – Sliding partially reloads this weapon’s magazine and temporarily boosts range and stability.
- Elemental Capacitor – Increased stats based on the currently equipped subclass.
[Solar] increases your reload speed.
[Arc] increases handling.
[Void] increases stability.
[Stasis] moderately controls recoil and increases movement speed when aiming down sights.
[Strand] increases airborne effectiveness.
Let me know in the comments what you think of Hand in Hand, and your top rolls.

