prismatic-titan

Abeyant Leap Prismatic Titan Build in Destiny 2

Abeyant Leap are Exotic leg armor for Titans which allow you to create a devastating buid combining Strand and Solar abilities. This one is going to allow you to dish out large amounts of damage plus survive through Woven Mail. Today I want to walk through the build, explain why it’s good, go through the gameplay loop and how to put this Abeyant Leap Prismatic build together in Destiny 2.

Why this build is good

This build is all about building up those light and dark powers to get Transcendent. Prismatic Titans are very strong with the Jolting and suspending grenade, plus near infinite consecration, allowing you to dish out solar destruction all over the battlefield. Add woven mail into the mix, then you have yourself a very good build, allowing you to survive and dish out big damage.

Gameplay loop

Use Barricade
Use Slam
Use Transcendent
Use Super
Repeat

Exotic Armor

Abeyant Leap

Abeyant Leap are Exotic Titan Leg Armor with the perk Puppeteer’s Control.

Puppeteer’s Control – Improves Drengr’s Lash. Projectiles track targets more aggressively and travel farther. Gain Woven Mail when you suspend a target.

You can get this from Master Rahool in the Tower by resetting his rank, and then selecting Puppeteer’s Control from the 3rd page of his menu in exchange for materials.

Prismatic Subclass Setup

Super – Twilight Arsenal, Summon three Void axes and throw them at your foes one after another. On impact, the axes pull in nearby targets and detonate in a weakening explosion. After exploding, the axes can be picked up by you or your allies and used as a weapon for a short time.

Class ability – Rally Barricade, Creates a small barrier that you can peek over while aiming down sights; increases weapon reload speed, stability, and range. Draws hostile fire when you stand behind it.

Melee – Frenzied Blade, Activate your charged melee ability to dash forward, slashing at targets in front of you and severing them.

Grenade – Shackle Grenade, A thrown weapon of weighted Strand matter that detonates on impact, suspending targets and creating additional suspending subprojectiles.

Aspects

Drengr’s Lash – Activate your Barricade ability to create a ripple in reality that travels forward along the ground, suspending and damaging the targets it hits.

Consecration – While sliding, activate your charged melee ability to launch a wave of Solar energy forward, damaging and scorching targets in front of you as you leap into the air. While airborne, activate your charged melee again to slam to the ground and create a second larger wave of damaging Solar energy. If the wave hits a scorched target, they ignite.

Fragments

Facet of Bravery – Defeating targets with grenade final blows grants Volatile Rounds to your [Void] Void weapons. Defeating targets with powered melee final blows grants Unraveling Rounds to your [Strand] Strand weapons.

Facet of Courage – Light abilities deal 10% increased damage to enemies affected by Stasis or Strand elemental debuffs.

Facet of Hope – While you have an elemental buff, your class ability regenerates more quickly.

Facet of Protection – While surrounded by combatants, you are more resistant to incoming damage. While transcendent, the effect is increased.

Facet of Purpose – Picking up an Orb of Power grants either Bolt Charge, Restoration, Frost Armor, Woven Mail, or Overshield based on the damage type of your equipped Super.

Facet of Ruin – Increases the size and damage of the burst when you shatter a Stasis crystal or frozen target, and increases the area of effect of Solar ignitions.

Weapons

The Call (Strand Rocket Sidearm)

The Call is a Legendary Strand Sidearm with a Rocket-Assisted Frame meaning the sidearm fires self-propelled rocket ammunition. Projectiles explode on impact for high damage. The Call is a weapon tied to The Pale Heart of the Traveler. Completing activities in this area will help you get the weapon.

Sunshot (Exotic Hand Cannon)

Sunshot is the only 150 rpm hand cannon left in the game, plus it’s an Exotic Energy Hand Cannon. Let’s check out the gun itself.

  • Sunburn – This weapon fires explosive rounds and highlights targets that take damage from Sunshot.
  • Sun Blast – Targets killed with Sunshot explode in Solar energy.
    You can get this exotic hand cannon from Xur.

Pro Memoria (Strand Machine Gun)

Pro Memoria is a Legendary Power Machine Gun with an Aggressive Frame meaning high damage, high recoil. Pro Memoria is a guaranteed drop from the Convalesence quest after you complete the Final Shape campaign.

Mods

Head
Hands On – Gain bonus Super energy on melee kills.
Stasis Siphon – Rapid Strand weapon final blows create an Orb of Power.

Arms
Heavy Handed – Powered melee creates orbs of power

Chest
Arc Resistance – Reduces incoming Arc damage from combatants.
Solar Resistance – Reduces incoming Solar damage from combatants.
Void Resistance – Reduces incoming Void damage from combatants.

Legs
Absolution – Reduces all ability cooldowns each time you pick up an Orb of Power.
Insulation – Reduces class ability cooldown each time you pick up an Orb of Power.
Recuperation – Replenishes health each time you pick up an Orb of Power.

Class Item
Utility Kickstart – Collecting an Orb of Power causes you to gain 1 temporary Armor Charge.
Bomber – Reduces grenade cooldown when using your class ability.
Reaper – Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.

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