Tag: Marathon gameplay
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Everything Bungie Just Revealed About Marathon’s Core Design
With the launch coming up soon, Bungie’s leadership team has given us one of the clearest looks yet at what Marathon is all about. In an interview with Republic DG, Game Director Joe Ziegler, Senior Art Director Brian Vinton, Creative Director Julia Nardin, and Audio Director Chase Combs answered some of the biggest questions from…
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Marathon’s Server Slam Is the Moment of Truth
From February 26 to March 2, Marathon’s Server Slam serves as Bungie’s final global stress test before the March 5 launch. Players on Steam, PlayStation 5, and Xbox will all join the same ecosystem with full cross-play, so everyone can play together. This is the true test—if Marathon’s servers can’t manage the load, we’ll discover…
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Marathon Finally Makes Sense – Runner Shells Explained
For the first time since its reveal, Bungie’s revival of Marathon feels like it’s clicking into place. The latest Developer Insights video, focused entirely on Runner Shells, doesn’t just introduce new characters or abilities — it finally explains what kind of game Marathon wants to be. This isn’t a hype trailer. It’s not cinematic smoke…

